Forgot to put on the list
a- punch to the head
b- punch to the body
KenpoTalk |
Adv. Blue Belt |
Here is a list of the Free style definitions.
P - Punch
K - Kick (any)
bk - Back knuckle
r - round house kick
h - heel kick (any kick that utilizes the heel of the foot as the weapon)
ts - thrusting sweep kick
1 - in place body maneuver
2 - shuffle
3 - front crossover step out
4 - frong crossover step out with a step through
5 - step through
6 - rear crossover
(not a complete list feel free to add to it)
Example:
B1apdk (from Blue belt)
Indicates the execution of the first variation of the base move, while simultaneously turning your upper body counter clockwise. (be sure not to rotate past a point of cancellation nullifying your own effectiveness) Follow up with a left vertical punch to your opponent's face while simultaneously executing a right sliding check down and onto your opponent's left arm. As your opponent backs up execute a left drag right front snap ball kick to his groin.
Holding onto anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned. - Buddha
KenpoTalk |
Adv. Blue Belt |
Forgot to put on the list
a- punch to the head
b- punch to the body
Holding onto anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned. - Buddha
[QUOTE=dubljay]Here is a list of the Free style definitions.
P - Punch
K - Kick (any)
bk - Back knuckle
r - round house kick
h - heel kick (any kick that utilizes the heel of the foot as the weapon)
ts - thrusting sweep kick
1 - in place body maneuver
2 - shuffle
3 - front crossover step out
4 - frong crossover step out with a step through
5 - step through
6 - rear crossover
(not a complete list feel free to add to it)
Example:
B1apdk (from Blue belt)
QUOTE]
your example has a 'd' but there's no definition for it.
KenpoTalk |
Adv. Blue Belt |
I appologize for that, I thought I had accounted for all the ones in the example.
The "d" signifies a step drag.
so dk would be a drag kick.
My appologies
Holding onto anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned. - Buddha
This thread was started almost a year ago, and could defitiely be useful to many people on the site.
Quality outweighs quantity every time.
Does anyone have the entire list they could post on here?
Quality outweighs quantity every time.
KenpoTalk |
Adv. Blue Belt |
I have quite a bit of the blue blet, some of the orange belt from the journals given to me by my insturctor. Given some time I could post them. There are quite a few so it may take a while.
Holding onto anger is like grasping a hot coal with the intent of throwing it at someone else; you are the one who gets burned. - Buddha
Here is the complete list.
YELLOW BELT FREESTYLE BASICS (LL & RR)1. B1a
5. B3a
2. B1b
6. B3b
3. B2a
7. B4a
4. B2b
8. B4b
a = first variation (punch to face)B = base move - in the Yellow Belt chart, the base move consists of two variations. from a left stance: (a) = left hooking grab, pulling diagonally down and to the left, with a right vertical punch to the opponent's face; and (b) = left hooking grab, pulling diagonally down and to the left with a right uppercut punch to opponent's ribcage.
b = second variation (punch to ribcage)
1 = in place stance change
2 = push drag
3 = front crossover
4 = front crossover & step through
ORANGE BELT FREESTYLE TECHNIQUES ( LL & RR )1. B1aH
5. B3aH
9. B1aHK
13. B3aHK
2. B1bH
6. B3bH
10. B1bHK
14. B3bHK
3. B2aH
7. B4aH
11. B2aHK
15. B4aHK
4. B2bH
8. B4bH
12. B2bHK
16. B4aHK
B = Base move (hooking grab pulling down diagonally)
1 = in place stance change
4 = front crossover step out, with a step through
a = first variation
2 = push drag
K = front snap kick with front leg
b = second variation
3 = front crossover step out
H = Heel palm jab
PURPLE BELT FREESTYLE TECHNIQUES ( LL & RR )1. B5a
5. B5aPbk
9. tsKB5a
13. tsKB5aPbk
2. B5b
6. B5aPhK
10. tsKB5b
14. tsKB5aPhK
3. B5aP
7. B5aPbkhK
11. tsKB5aP
15. tsKB5aPbkhK
4. B5bP
8. B5aPhKbk
12. tsKB5bP
16. tsKB5aPhKbk
B = Base move (hooking grab pulling down diagonally)
P = punch
tsk = thrusting sweep kick
a = first variation
hk = heel kick
bk = back knuckle
b = second variation
5 = step through
BLUE BELT FREESTYLE TECHNIQUES ( LL & RR )1. tsKrK
5. rKtsK6bk
9. rKtsKB5a
13. rKtsKB5aPbk
2. rKtsK
6. rKtsK6hK
10. rKtsKB5b
14. rKtsKB5aPhK
3. B1atsKrK
7. rKtsK6bkhK
11. rKtsKB5aP
15. rKtsKB5aPbkhK
4. tsKrKB1a
8. rKtsK6hKbk
12. rKtsKB5bP
16. rKtsKB5aPhKbk
B = Base move (hooking grab pulling down diagonally)
5 = step through
K = kick
a = first variation
6 = rear crossover
bk = back knuckle
b = second variation
P = punch
h = heel or back heel kick
1 = inplace stance change
r = roundhouse kick
ts = thrusting sweep or thrusting sweep kick
GREEN BELT FREESTYLE TECHNIQUES ( RL & LR )1. B1aPdK
5. B3aPdK
9. B1aPHrK
13. B3aPHrK
2. B1bPdK
6. B3bPdK
10. B1bPHrK
14. B3bPHrK
3. B2aPdK
7. B4aPdK
11. B2aPHrK
15. B4aPHrK
4. B2bPdK
8. B4bPdK
12. B2bPHrK
16. B4bPHrK
B = base move. the base move consists of two variations:
(a), a left hooking grab, pulling down diagonally to the left with a right vertical punch to your attacker's face, and
(b) a left hooking grab,
puling horizontally to the left with a right uppercut to your opponent's ribs.
a = first variation
b = second varation
1 = inplace stance change
2 = push drag
3 = front crossover
4 = front crossover step out
5 = front cross over, step out with a step-through
6 = rear crossover
P = punch
K = kick; in this belt level, its a front leg front snap kick.
d = drag kick
r = round house method of execution
h = heel or back heel kick
bk = back knuckle
H = heel of palm; in this case its the checking, or right hand, that is used.
ls = leg sweep; spinning left stiff-leg sweep.
s = snapping method of execution
sr = spinning rear or thrusting sweep kick
ts = thrusting sweep or thrusting sweep kick
rs = reverse snapping method of execution
RL = right to left; your right leg is forward is facing your opponent's left leg forward.
3RD BROWN BELT FREESTYLE TECHNIQUES ( RL & L R )1. B5aPrK
5. B6ahKbk
9. B1arKsrK
13. B5atsKrK
2. B5bPrK
6. B6bhKbk
10. B1brKsrK
14. B5btskrK
3. B5aPHrK
7. B6ahKbkls
11. B3asKrKsrK
15. B6arsK6hK
4. B5bPHrK
8. B6bhKbkls
12. B3bsKrKsrK
16. B6brsK6hK
B = base move. the base move consists of two variations:
(a), a left hooking grab, pulling down diagonally to the left with a right vertical punch to your attacker's face, and
(b) a left hooking grab,
puling horizontally to the left with a right uppercut to your opponent's ribs.
a = first variation
b = second varation
1 = inplace stance change
2 = push drag
3 = front crossover
4 = front crossover step out
5 = front cross over, step out with a step-through
6 = rear crossover
P = punch
K = kick; in this belt level, its a front leg front snap kick.
d = drag kick
r = round house method of execution
h = heel or back heel kick
bk = back knuckle
H = heel of palm; in this case its the checking, or right hand, that is used.
ls = leg sweep; spinning left stiff-leg sweep.
s = snapping method of execution
sr = spinning rear or thrusting sweep kick
ts = thrusting sweep or thrusting sweep kick
rs = reverse snapping method of execution
RL = right to left; your right leg is forward is facing your opponent's left leg forward.
Quality outweighs quantity every time.
KenpoTalk |
White Belt |
Is this an official part of the parker system or something else? it looks cool.
Many Kenpo Schools use them as part of the official curriculum.
I am pretty sure they are in Infinite Insights 5, although they are not discussed nearly as in depth as the Self-Defense Techniques.
In our school, they are not part of the curriculum.
Post Script ...
As I was reading the techniques from Rob's posting, the base move instruction of "Left hooking grab, pulling diagonally down" didn't seem to make sense to me. The "Left hooking Grab" is used with the Left-to-Left stance. If we were running these freestyle techniques in a Right-to-Right stance, the base move would be a "Right hooking grab, pulling diagonally down".
The move is executed with my forward hand, grabbing his forward hand, and pulling his hand across his centerline and down. This will help nullify his rear weapon, so that I may step in to execute the strike with my rear weapon.
End Post Script.
Gawd, I hated this convention. I was horrible at math (still am), and algebra haunted my nightmares for more years than I care to count. This method reminded me of algebra, and all the horrible angst I had associated with it got attached to this annotation method. I much prefer something that requires less of a code-breaker sheet..."punch the guy in da head, then kick him in the nutz"
I really wish this scripting method would just drive off a cliff and get it over with.
D.
Clear mind, clear movement. Mastery of the Arts is mastery over the Self. That in this moment, this motion, the thoughts, memories, impulses and passions that cloud the mind must yield to the clarity of purpose, and purity of motion.
my list wouldn't look like any of these.
Sean
At one point I actually tried to learn these, then said "screw it" and came up with 10 "go to" combos. There is a pretty good reason why this isn't taught in many schools, somone could take a mid-level technique, call it "blitzing mace" and everyone would be happy. Instead we have this gobbledygook.
Lamont
Pekiti Tirsia Kali and Kenpo Karate
www.blackbirdmartialarts.com
“He, who will not reason, is a bigot; he, who cannot, is a fool; and he, who dares not, is a slave.”
~William Drummond
"This person is as dangerous as an IED."
As a training tool the AK naming conventions are pretty good (much better than the Tracy ones that I mostly use), they give a mnemonic that gets people on the same page quickly. Contrast that to the freestyle nomenclature, where only the most obsessive of kenpo geeks are going to remember tskB5aPhKbk. You can't even say it, you have to read it. So I find them as a method of transmitting practical knowledge fairly useless. I'd rather my guys be out there banging than puzzling over a piece of paper trying to decipher which version of a tech we are on.
Pekiti Tirsia Kali and Kenpo Karate
www.blackbirdmartialarts.com
“He, who will not reason, is a bigot; he, who cannot, is a fool; and he, who dares not, is a slave.”
~William Drummond
"This person is as dangerous as an IED."
Not that anyone is doing this, but you could always include the algebra with the tech name upon introduction. So, defensivly we may call something "Prancing Tiger" and offensivly its "jsdiuhvsrhnv1rqui"(I just hit the keys) That way you are always concious of the ambiguity between offense and defense.
Sean
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